﻿using UnityEngine;
using System.Collections;

public class UiManager_2 : MonoBehaviour {

	public GameManager_2 gameManager_2;
	// Use this for initialization
	void Start () {
	
	}
	
	// Update is called once per frame
	void Update () {
	
	}

	public void ClickBox_1()
	{
		gameManager_2.InitBox (1);
	}

	public void ClickBox_2()
	{
		gameManager_2.InitBox (2);
	}

	public void ClickBox_3()
	{
		gameManager_2.InitBox (3);
	}

	public void ClickBox_4()
	{
		gameManager_2.InitBox (4);
	}

	public void ClickBox_5()
	{
		gameManager_2.InitBox (5);
	}

}
